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EMILIO SILVA
GRAPHIC DESIGN | ILLUSTRATOR
PERSONAL PROJECTS
Blender
An ongoing exploration into 3D design using Blender. Through structured coursework and independent practice, I've focused on modeling, lighting, and animation fundamentals. This project marks my shift into dimensional thinking—bringing forms to life with attention to shape, texture, and scene composition. These exercises enhance my design range and open new creative directions for motion and interactive media.
TOOLS
Blender



















Kata
KATA is a passion project merging retro game aesthetics with hand-drawn artistry. Inspired by 90s animation and arcade design, I created all visuals from scratch—painting environments, building model kits, and designing pixel characters. This world blends traditional and digital art, brought together through Unity for a nostalgic yet fresh gameplay experience. Every asset reflects my focus on visual storytelling and craft.
TOOLS
Watercolor, Model Kits, Aseprite, Photoshop, Unity, Premier Pro



































Nancy Cory
While volunteering at my former elementary school, I led scenic design for multiple stage productions. I guided students through painting and assembling large-scale sets for shows like The Lion King, Aladdin, and Willy Wonka, blending mentorship with hands-on artistry. These playful, community-centered projects highlight my ability to lead creative teams, problem-solve spatially, and adapt design for live performance.
TOOLS
Paper Rolls, Acrylic Paint













